Copyright © 2012-2013 Marius Silaghi
TopoRelax works with 3ds Max 9/2008/2009/2010/2011/2012/2013 (32/64 bit). Situations in which you would want to use the TopoRelax modifier: When you want to have an evenly distributed quad mesh for sculpting When you want to produce morph targets When you want to smooth out a mesh to remove unwanted artifacts
Click the button bellow to buy the TopoRelax modifier right now for only 25. You will receive immediately an email with a link to download the TopoRelax  modifier. Watch the video bellow to learn more about the TopoRelax modifier. Relax meshes without losing their volume TopoRelax is a 3ds Max modifier which relaxes meshes while preserving their volume unlike the normal relax modifier which shrinks the mesh. You don’t have to worry about meshes losing their volume while you relax them You get a nice evenly distributed quad mesh You can be happy about a nice smooth mesh Improve the quality of your mesh and its topology Here are some of the benefits you get: TopoRelax for 3ds Max
Changelog: 1.01 - Adds support for 3ds Max 2013.        - Various speed improvements        - Adds a new value spinner in the modifier the control the relaxation. 1.0 - Initial release.