Copyright © 2012-2013 Marius Silaghi
TopoRelax works with 3ds Max 9/2008/2009/2010/2011/2012/2013 (32/64 bit).
Situations in which you would want to use the TopoRelax modifier:
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When you want to have an evenly distributed quad mesh for sculpting
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When you want to produce morph targets
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When you want to smooth out a mesh to remove unwanted artifacts
Click the button bellow to buy the TopoRelax modifier right now for only €25.
You will receive immediately an email with a link to download the TopoRelax modifier.
Watch the video bellow to learn more about the TopoRelax modifier.
Relax meshes without losing their
volume
TopoRelax is a 3ds Max modifier which relaxes meshes
while preserving their volume unlike the normal relax
modifier which shrinks the mesh.
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You don’t have to worry about meshes losing their
volume while you relax them
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You get a nice evenly distributed quad mesh
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You can be happy about a nice smooth mesh
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Improve the quality of your mesh and its topology
Here are some of the benefits you get:
TopoRelax for 3ds Max
Changelog:
1.01 - Adds support for 3ds Max 2013.
- Various speed improvements
- Adds a new value spinner in the modifier the control the relaxation.
1.0 - Initial release.